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Running snappyHexMesh - Rotor Region
Utility snappyHexMesh refines background mesh in direction to the surface model, reading set-up from system/snappyHexMeshDict:
castellatedMesh true; snap true; addLayers false; // Geometry. Definition of all surfaces. All surfaces are of class // searchableSurface. // Surfaces are used // - to specify refinement for any mesh cell intersecting it // - to specify refinement for any mesh cell inside/outside/near // - to 'snap' the mesh boundary to the surface geometry { // inlet pipe pump_inlet_pipe.stl { type triSurfaceMesh; name rotor_inlet_pipe_wall; } // wheel blades pump_impeller_blades.stl { type triSurfaceMesh; name rotor_wheel_blades_wall; } // wheel hub pump_impeller_hub.stl { type triSurfaceMesh; name rotor_hub_wall; } // wheel shroud pump_impeller_shroud.stl { type triSurfaceMesh; name rotor_shroud_wall; } // stator wall - between wheel and volute pump_rs_connection.stl { type triSurfaceMesh; name rotor_outlet_wall; } // rotor-stator interface pump_impeller_outlet.stl { type triSurfaceMesh; name rotor_outlet; } }; // Settings for the castellatedMesh generation. castellatedMeshControls { // Refinement parameters // ~~~~~~~~~~~~~~~~~~~~~ // If local number of cells is >= maxLocalCells on any processor // switches from from refinement followed by balancing // (current method) to (weighted) balancing before refinement. maxLocalCells 1000000; // Overall cell limit (approximately). Refinement will stop immediately // upon reaching this number so a refinement level might not complete. // Note that this is the number of cells before removing the part which // is not 'visible' from the keepPoint. The final number of cells might // actually be a lot less. maxGlobalCells 20000000; // The surface refinement loop might spend lots of iterations refining just a // few cells. This setting will cause refinement to stop if <= minimumRefine // are selected for refinement. Note: it will at least do one iteration // (unless the number of cells to refine is 0) minRefinementCells 0; // Allow a certain level of imbalance during refining // (since balancing is quite expensive) // Expressed as fraction of perfect balance (= overall number of cells / // nProcs). 0=balance always. maxLoadUnbalance 0.10; // Number of buffer layers between different levels. // 1 means normal 2:1 refinement restriction, larger means slower // refinement. nCellsBetweenLevels 1; // Explicit feature edge refinement // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Specifies a level for any cell intersected by explicitly provided // edges. // This is a featureEdgeMesh, read from constant/triSurface for now. // Specify 'levels' in the same way as the 'distance' mode in the // refinementRegions (see below). The old specification // level 2; // is equivalent to // levels ((0 2)); features ( { file "pump_inlet_pipe.eMesh"; level 4; } { file "pump_impeller_blades.eMesh"; level 3; } { file "pump_impeller_hub.eMesh"; level 4; } { file "pump_impeller_shroud.eMesh"; level 4; } { file "pump_rs_connection.eMesh"; level 4; } ); // Surface based refinement // ~~~~~~~~~~~~~~~~~~~~~~~~ // Specifies two levels for every surface. The first is the minimum level, // every cell intersecting a surface gets refined up to the minimum level. // The second level is the maximum level. Cells that 'see' multiple // intersections where the intersections make an // angle > resolveFeatureAngle get refined up to the maximum level. refinementSurfaces { rotor_inlet_pipe_wall { level (1 1); patchInfo { type wall; }} rotor_wheel_blades_wall { level (2 3); patchInfo { type wall; }} rotor_hub_wall { level (2 3); patchInfo { type wall; }} rotor_shroud_wall { level (2 3); patchInfo { type wall; }} rotor_outlet_wall { level (2 3); patchInfo { type wall; }} rotor_outlet { level (1 1); patchInfo { type patch; }} } // Feature angle: // - used if min and max refinement level of a surface differ // - used if feature snapping (see snapControls below) is used resolveFeatureAngle 30; // Region-wise refinement // ~~~~~~~~~~~~~~~~~~~~~~ // Specifies refinement level for cells in relation to a surface. One of // three modes // - distance. 'levels' specifies per distance to the surface the // wanted refinement level. The distances need to be specified in // increasing order. // - inside. 'levels' is only one entry and only the level is used. All // cells inside the surface get refined up to the level. The surface // needs to be closed for this to be possible. // - outside. Same but cells outside. refinementRegions { rotor_wheel_blades_wall { mode distance; levels ((0.01 1)); } rotor_hub_wall { mode distance; levels ((0.01 1)); } rotor_shroud_wall { mode distance; levels ((0.01 1)); } } // Mesh selection // ~~~~~~~~~~~~~~ // After refinement patches get added for all refinementSurfaces and // all cells intersecting the surfaces get put into these patches. The // section reachable from the locationInMesh is kept. // NOTE: This point should never be on a face, always inside a cell, even // after refinement. locationInMesh (0.0 0.0 -0.2); // Whether any faceZones (as specified in the refinementSurfaces) // are only on the boundary of corresponding cellZones or also allow // free-standing zone faces. Not used if there are no faceZones. allowFreeStandingZoneFaces true; }
Create the mesh running snappyHexMesh utility:
# snappyHexMesh
When finished, check the mesh running checkMesh and view the mesh in paraview:
# checkMesh -latestTime
# paraFoam