Next: Model setting without an Up: Alternative formulation Previous: Alternative formulation Contents Index
Running snappyHexMesh - Rotor Region
Utility snappyHexMesh refines background mesh in direction to the surface model, reading set-up from system/snappyHexMeshDict:
// Which of the steps to run castellatedMesh true; snap true; addLayers true; // Geometry. Definition of all surfaces. All surfaces are of class // searchableSurface. // Surfaces are used // - to specify refinement for any mesh cell intersecting it // - to specify refinement for any mesh cell inside/outside/near // - to 'snap' the mesh boundary to the surface geometry { align-rot-guide.stl { type triSurfaceMesh; name rotor_spiral_interface; } shroud-rot.stl { type triSurfaceMesh; name shroud_rot_wall; } hub-rot.stl { type triSurfaceMesh; name hub_rot_wall; } blade-rot.stl { type triSurfaceMesh; name blade_rot_wall; } align-rot-draft.stl { type triSurfaceMesh; name rotor_drafttube_interface; } }; // Settings for the castellatedMesh generation. castellatedMeshControls { // Refinement parameters // ~~~~~~~~~~~~~~~~~~~~~ // If local number of cells is >= maxLocalCells on any processor // switches from from refinement followed by balancing // (current method) to (weighted) balancing before refinement. maxLocalCells 100000; // Overall cell limit (approximately). Refinement will stop immediately // upon reaching this number so a refinement level might not complete. // Note that this is the number of cells before removing the part which // is not 'visible' from the keepPoint. The final number of cells might // actually be a lot less. maxGlobalCells 2000000; // The surface refinement loop might spend lots of iterations refining just a // few cells. This setting will cause refinement to stop if <= minimumRefine // are selected for refinement. Note: it will at least do one iteration // (unless the number of cells to refine is 0) minRefinementCells 0; // Allow a certain level of imbalance during refining // (since balancing is quite expensive) // Expressed as fraction of perfect balance (= overall number of cells / // nProcs). 0=balance always. maxLoadUnbalance 0.10; // Number of buffer layers between different levels. // 1 means normal 2:1 refinement restriction, larger means slower // refinement. nCellsBetweenLevels 2; // Explicit feature edge refinement // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Specifies a level for any cell intersected by explicitly provided // edges. // This is a featureEdgeMesh, read from constant/triSurface for now. // Specify 'levels' in the same way as the 'distance' mode in the // refinementRegions (see below). The old specification // level 2; // is equivalent to // levels ((0 2)); features ( //{ // file "someLine.eMesh"; // //level 2; // levels ((0.0 2) (1.0 3)); //} ); // Surface based refinement // ~~~~~~~~~~~~~~~~~~~~~~~~ // Specifies two levels for every surface. The first is the minimum level, // every cell intersecting a surface gets refined up to the minimum level. // The second level is the maximum level. Cells that 'see' multiple // intersections where the intersections make an // angle > resolveFeatureAngle get refined up to the maximum level. refinementSurfaces { // patches shroud_rot_wall { level (4 5); patchInfo { type wall; } } hub_rot_wall { level (4 5); patchInfo { type wall; } } blade_rot_wall { level (5 5); patchInfo { type wall; } } // rotor boundaries rotor_spiral_interface { level (3 4); patchInfo { type patch; } } rotor_drafttube_interface { level (3 4); patchInfo { type patch; } } } // Feature angle: // - used if min and max refinement level of a surface differ // - used if feature snapping (see snapControls below) is used resolveFeatureAngle 30; // Region-wise refinement // ~~~~~~~~~~~~~~~~~~~~~~ // Specifies refinement level for cells in relation to a surface. One of // three modes // - distance. 'levels' specifies per distance to the surface the // wanted refinement level. The distances need to be specified in // increasing order. // - inside. 'levels' is only one entry and only the level is used. All // cells inside the surface get refined up to the level. The surface // needs to be closed for this to be possible. // - outside. Same but cells outside. refinementRegions { //box1x1x1 //{ // mode inside; // levels ((1.0 4)); //} //sphere.stl //{ // mode distance; // levels ((1.0 5) (2.0 3)); //} } // Mesh selection // ~~~~~~~~~~~~~~ // After refinement patches get added for all refinementSurfaces and // all cells intersecting the surfaces get put into these patches. The // section reachable from the locationInMesh is kept. // NOTE: This point should never be on a face, always inside a cell, even // after refinement. locationInMesh (1.001 0 -1.001); // Whether any faceZones (as specified in the refinementSurfaces) // are only on the boundary of corresponding cellZones or also allow // free-standing zone faces. Not used if there are no faceZones. allowFreeStandingZoneFaces true; }
- Lines 28-35 define the geometry using *.stl files of triSurfaceMesh type. The parameter nameassign a name to the given part of geometry.
- Lines 105-115 define a level of surface refinements and type of new patches.
Create the mesh running snappyHexMesh utility:
# snappyHexMesh
When finished, check the mesh running checkMesh and view the mesh in paraview:
# checkMesh -latestTime
# paraFoam
Figure: Kaplan turbine rotor region mesh view.
The final mesh is located in directory with the highest number.